Twin Trigger
I created this game with Abderrahim Jami for the one week AGDS Feburary Jam 2024. The theme was “2:1“ so we decided to make a two player co-op game where players would have to collaborate to take down enemies.
The way we accomplished this was by splitting a normal players abilities in two: one player can only use a torch, one player can only use a gun. We used Unity’s 2D lighting system to limit visibility to within the torches beam.
Players must make there way through the level, gathering items from chests and killing zombies, until they’ve collected 15 “cure“ items and can return to the outside area to end the level.
I regret that we didn’t add sound or visual effects for when the player takes damage; it is easy to die to a zombie without knowing you were ever attacked.